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Official Wikipedia Roblox game and Generative AI use

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I considered whether to add this as a subsection to the above RFC on WMF AI development, but decided not to as I didn't want to further bloat that discussion. Regardless, just earlier today I came across a post on instagram from the official Wikipedia instagram account (facebook link for boomers who don't have instagram) showcasing a new Wikipedia Roblox game. The post was made almost two weeks ago so I'm not sure whether it has already been discussed before, but this is a continuation of the use of generative AI (the cover image for the game page, which is also included in the instagram and facebook posts is almost certainly AI) which has quite openly been discussed and decried by many users in the community. I also think that this is a different issue, though, as rather than this use of AI being even remotely justifiable as trying to improve the quality of the 'pedia, the use of generative AI images in what is basically marketing materials really only serves to costs while providing a worse product. I also echo users concerns about the WMF's environmentalism when they say things like The Wikimedia Foundation believes that a long-term commitment to sustainability is an essential component of our work towards the Wikimedia mission and vision here, but then use generative AI to create images for their Roblox game.

I'm aware that most folks on here are certainly not the demographic targeted by this sort of post, but in the end it still reflects on us, so I wonder what folks think. Weirdguyz (talk) 00:45, 17 June 2025 (UTC)[reply]

I would have added a link to the Roblox game as well, but roblox.com is on the blacklist, so ¯\_(ツ)_/¯ Weirdguyz (talk) 00:47, 17 June 2025 (UTC)[reply]
https://www.roblox.com/games/99320538920886/Wikispeedia-the-Wikipedia-Speedrunning-Game * Pppery * it has begun... 01:06, 17 June 2025 (UTC)[reply]
the WMF, last week: Bringing generative AI into the Wikipedia reading experience is a serious set of decisions, with important implications, and we intend to treat it as such.
I guess the skibidi brainrot market technically is not the "Wikipedia reading experience" Gnomingstuff (talk) 01:45, 17 June 2025 (UTC)[reply]
I guess the skibidi brainrot market technically is not the "Wikipedia reading experience", exactly! I'm aware that most folks on here are certainly not the demographic targeted by this sort of post, I think is the most important part. We don't know what folks who are actually in that segment want/use. The Future Audiences team is creating short-lived experiments to understand what kind of content the younger generation want. It obviously will be considered borderline by folks who are not the target demographic (which will be a large portion of the community base). I don't support Roblox's exploitative marketplace nor am I supporter of AI image generation, but I do recognize that these explorations are necessary to understand and figure out what kind of media for consuming Wikipedia is popular among the younger crowd (damn, that makes me sound old). Whether or not the WMF invests significantly more resources into that direction and decides to rewrite MediaWiki in Roblox-lang (I believe it is a flavour of Lua?) is up for debate and something that we should (and rightfully does) have a say on. Sohom (talk) 06:04, 17 June 2025 (UTC)[reply]
Do my eyes deceive me, are you saying Roblox may be incubating a generation of Wikipedia coders? I might change my mind on that game. CMD (talk) 06:13, 17 June 2025 (UTC)[reply]
The games on Roblox are written using a abridged version of Lua called Luau, so maybe yes :) Sohom (talk) 06:25, 17 June 2025 (UTC)[reply]
Oh my gripe is certainly not with the fact that they've made a Roblox game, bringing in the younger generations is paramount to the continuation of our goal (I say this as one of the younger (relatively...) generations). My issue is solely with the generative AI used in said pursuit, because the only argument in favour of it is that it is cheaper than paying an actual artist. The quality of the work is worse than if you got an actual artist to make something, the environmental impact is a genuine measurable concern, and the number of people who will see the use of generative AI and be turned off the WMF and Wikipedia is not insubstantial. Weirdguyz (talk) 06:23, 17 June 2025 (UTC)[reply]
If only we had a repository of free images they could have used instead, or a cohort of editors who might be willing to create and donate actual human work for this. Fram (talk) 07:16, 17 June 2025 (UTC)[reply]
We don't really have any Roblox characters on commons (for better or for worse) that could have been used. Sohom (talk) 08:06, 17 June 2025 (UTC)[reply]
This is my stance as well. That, and the fact that it's terrible optics -- Wikimedia has already gotten a significant amount of negative PR for using generative AI in the "paused" summary feature. Gnomingstuff (talk) 15:47, 17 June 2025 (UTC)[reply]
It there is a desire to productively engage on questions regarding the use of generative AI/llms/similar, it is probably not worth it in terms of both time and in terms of effective collaboration to respond to each individual use of gen AI. What is likely more effective is generating engagement with the processes behind them. In this case, the relevant initiative is meta:Future Audiences. You can see their stance on gen AI at meta:Future Audiences/FAQ: "The Wikimedia Foundation view of conversational/generative AI specifically is that we (Wikimedians, Mediawiki software developers, and WMF staff) have developed and used machine-assisted tools and processes on our projects for many years, and it is important to keep learning about how recent advances in AI technology might help our movement; however, it is equally important not to ignore the challenges and risks that commercial AI assistants may bring not just to our model of human-led knowledge creation and sharing, but to the entire ecosystem of digital knowledge." I stated somewhere during the discussion of meta:Future Audiences/Generated Video that there have been some flawed risk considerations, for example that "Experiment" (quoting to indicate this is the terminology they use, not a scare quote) page has a subsection on the risks of associating Wikipedia with TikTok, but nothing on associating Wikipedia with generative AI. (I might add that the first two bullet points at meta:Future Audiences seem to pose contradictory lessons, possibly worth digging into.) Now, what I haven't figured out and what perhaps we haven't worked out as a community is how to effectively channel feedback about broader themes rather than individual activities, and then perhaps more importantly how we remain continually engaged on that end. Say that the RfC on a statement on AI comes to a consensus, what happens next? It's quite a hard question as to how something as amorphous as en.wiki can be represented in these processes. The Future Audiences team has meetings every month, is an attendee there from en.wiki going to be representative? Should we be proactively trying to figure out statements here for such meetings in advance? How would that be most collegial/effective? A further complication is that the WMF is also not a monolith, the meta:Reading/Web team for example which is looking into the gen AI Simple Article Summaries is a different team with its own projects. Should we use this noticeboard to figure out statements that can be transferred to meta, or does that fall down as meta threads are also a discussion? We sometimes contribute to community wishlists, we have individual members who engage, but do we as a community have an overall approach? I'm rambling slightly, and I know some would prefer we did not have to engage, but we do have to and given the historical difficulties in communication maybe we could think of some ideas to create something a little more sustained. CMD (talk) 07:57, 17 June 2025 (UTC)[reply]
I think engaging is the only way forward for folks on the teams to know what the communities take on this matter is. Not engaging never was (and still is not) the answer especially if the expectation is for the WMF to reflect the views of the community.
I can/will try to be around during the next call for Future Audiences whenever that is but I don't think "proactively trying to figure out statements here for such meetings in advance" is the way to go in these kinds of situations, rather the idea would be for the enwiki representative to act as a steward/helpful member who is able to vouch for and provide context for the team's decisions while also guiding the team to not make major policy missteps and provide stewardship on where and when to ask feedback.
(Unrelatedly, is mw:Future Audiences/Generated Video about AI generated videos or just using generative text-to-speech software (which has been around for a while) ? My understanding was the latter, the former would be concerning) Sohom (talk) 08:29, 17 June 2025 (UTC)[reply]
My understanding is that the short videos were mostly AI generated, in that the AI did the writing and the voicing (so to speak). I don't recall if the AI chose the images, or whether the final cut was done manually. CMD (talk) 08:37, 17 June 2025 (UTC)[reply]
@Sohom Datta & @Chipmunkdavis: to create these videos, we use AI to do an initial cut of selecting some images and text from a target article + "hook" (which either comes from DYK or we write ourselves) and summarize the text into a 30-secondish-length video. Members of our social media team then review and make changes to this first draft (ensuring that the summarization of facts from the article is correct and has the appropriate tone, selecting different images from the article or Commons if needed, etc.) before posting. The narration is indeed generative text-to-speech, though we've also gotten some of our staff to supply narration for a few of these. This use of AI helps us greatly reduce the time/cost to make these videos. We're also very happy to feature community-created content on these channels and have published several (example from the folks at Wikimedia Armenia). These take more time & effort, but in the longer term we'd love to get a bigger ratio of community faces to "fun fact" explainers on these channels, so if you or anyone you know is interested in creating some short video content, please get in touch! Maryana Pinchuk (WMF) (talk) 14:34, 17 June 2025 (UTC)[reply]
Creating an AI generated image for social media doesn't bother me. As I said in another WMF related thread, enwiki only has so much political capital, and we should use it wisely, i.e. making a stink only about issues that are truly worth it. –Novem Linguae (talk) 10:59, 17 June 2025 (UTC)[reply]
This is definitely true and we shouldn't be getting pissy everytime the WMF does anything outside of "make enwiki better". Is "AI" (read: chatgpt and LLMs) bad? 100% without a doubt. But if its used on a platform like Roblox, then I really don't care. Roblox is a cesspool anyway. Trying to connect with Gen Alpha and introduce them to Wikipedia (preferably as editors) is a good goal and is something that the WMF should be working on. JackFromWisconsin (talk | contribs) 04:02, 20 June 2025 (UTC)[reply]
Hi @Weirdguyz, member of the Future Audiences team here! TBC, the cover image for the Roblox game was created by the lovely humans in our Brand Studio team, not AI. The game itself also doesn't involve any generative AI imagery. I can understand the confusion, though, given the (for lack of a better word) "robo-blocky" nature of the Roblox aesthetic. Maryana Pinchuk (WMF) (talk) 14:15, 17 June 2025 (UTC)[reply]
@MPinchuk (WMF) any secrets you can let us in on, is the cover character one of the team? CMD (talk) 14:25, 17 June 2025 (UTC)[reply]
@Chipmunkdavis Ha, I don't think it's meant to look like any specific person... just a cool Roblox guy Maryana Pinchuk (WMF) (talk) 14:37, 17 June 2025 (UTC)[reply]
@MPinchuk (WMF): Forgive me for being cynical, but I have both seen too many AI-generated images, and played too much Roblox myself (I am quite familiar with the visual style of Roblox, going back over a decade...) to truly believe that generative AI didn't play even a small part in the creation of the cover image without any evidence. Just to illustrate what concerns me most, the design on the bottom of the shoe that can be seen exhibits many of the hallmarks of generative AI images, where it knows vaguely what it is meant to look like, but cant quite get the details correct, so it ends up with lines and structures that don't really go anywhere or don't match correctly. If any insight into the design process for the image could be shown that would be wonderful, but I completely understand that there are limitations to what can be made public. Weirdguyz (talk) 15:05, 17 June 2025 (UTC)[reply]
@Weirdguyz My apologies, I misunderstood your original question (I thought your concern was about whether we used AI in the design of the game itself, which we didn't) and I didn't address what the process looked like for making the Roblox marketing image specifically. For us, the team responsible for making the Roblox game, the process was: we needed a cover image to use in Roblox and in the social media posts about it that would convey the feel of the game and match the Roblox aesthetic, so we asked our Brand team (who are professional designers who make other marketing materials for our social channels) to help us. They provided a few different ideas, we workshopped which ones we liked and then chose the final design concept together, which Brand then refined and finalized. Honestly, I don't have insight into exactly what tools were used to create or refine the image, and the designer is currently out of office, but it met our needs of conveying gameplay, looking Roblox-y, and being the right size & resolution for social channels.

(Also: cool to hear that you're an avid Roblox player! Have you had a chance to play our game? Any thoughts/feedback? We're currently working on some refinements to help with stickiness and learning, i.e., adding some knowledge quizzes to the gameplay – would love to also get your feedback on those changes once those are out in a few weeks.) Maryana Pinchuk (WMF) (talk) 18:22, 18 June 2025 (UTC)[reply]
@MPinchuk (WMF) Very confusing. Why does the WMF think the community wants it to develop Roblox stuff? If that isn't the case, why does the WMF think Roblox players, who are between 7 and 13 years old are a good demographic to target? Why in this way? How much money and time did this cost? How many billable hours? How will the return on investment be calculated? This seems like a massive waste of time for unclear (no) benefit. And Roblox is truly evil. https://www.youtube.com/watch?v=_gXlauRB1EQ Polygnotus (talk) 16:09, 19 June 2025 (UTC)[reply]
7-13 year kids today will one day become 16-17+ year old who might edit Wikipedia (or atleast have a positive association with Wikipedia from a early age). Even if the community did not explicitly ask for a Roblox game, there is implicit consensus on allowing the WMF to experiment and try to attract contributors to the project. I assume this is being thought of as a Gateway drug instead of a thing unto itself. Sohom (talk) 19:11, 19 June 2025 (UTC)[reply]
Also this is explicitly important thing to do since more and more companies keep summarizing our info and conveniently forget to link to us decreasing the ability to convert folks into editors. Sohom (talk) 19:14, 19 June 2025 (UTC)[reply]
@Sohom Datta: 7-13 year kids today will one day become 16-17+ year old who might edit Wikipedia Agreed. But then it would possibly be more efficient (and cheaper) to reach out to them when they are 16-17+? Even if the community did not explicitly ask for a Roblox game, there is implicit consensus on allowing the WMF to experiment Maybe. But when I experiment I don't just randomly smash rocks together to see what happens; I have a hypothesis that I want to prove or disprove to build on underlying knowledge I have acquired over the years. And since I don't start every experiment at zero it is reasonable to ask things like: "What were your assumptions? Why? How will you determine if this was a success?". I assume this is being thought of as a gateway drug A debunked theory is perhaps not the greatest comparison; but I get what you mean.
Also this is explicitly important thing to do since more and more companies keep summarizing our info and conveniently forget to link to us decreasing the ability to convert folks into editors. That genie is out of the bottle. It would be weird to suddenly start demanding attribution. And using an LLM effectively "whitewashes" the use of licensed and copyrighted material. Polygnotus (talk) 21:38, 19 June 2025 (UTC)[reply]
If you know of an effective way to reach 16-17yos, please suggest it as I'm pretty sure anything slightly likely to work will have a good chance of being tried out. I believe the team tracked retention after the first play and stickiness of repeat players as metrics for the initial deployment, although I can't find the report. CMD (talk) 02:48, 20 June 2025 (UTC)[reply]
@Chipmunkdavis I think that the entire assumption that the kind of people we want are unaware of Wikipedia's existence by the time they have reached 18 is flawed (in the western world). Kinda difficult to keep a "compendium of all human knowledge" a secret from nerds; especially when Wikipedia is usually the top result for any search query on Google.
If you know of an effective way to reach 16-17yos, please suggest it Wikipedia contributors are a very specific kind of people. Marketing companies exist who specialize in this kinda thing.
I think the main problem is not brand recognition, but the fact that Wikipedia is shit at converting readers to editors and our tendency to bite even good-faith newbies. The whole set of uw- templates has depersonalized communication and has made human connection even more infrequent. Another problem is that we encourage children who are new to Wikipedia to do vandalfighting which results in them reverting a lot of goodfaith contributions. Polygnotus (talk) 03:16, 20 June 2025 (UTC)[reply]
I would guess the assumption is more that finding a way to better show the backend (in this case, the web between articles) might make people more interested. This is not a new discussion, and no-one has really figured out a 'solution'. New ideas are much more helpful that saying a current one might not be maximally effective. CMD (talk) 03:20, 20 June 2025 (UTC)[reply]
@Chipmunkdavis New ideas are much more helpful that saying a current one might not be maximally effective. That makes little sense. There are many situations in which an old well-known solution to a problem is superior to whatever new stuff you can come up with. Dismissing all ideas that aren't "new" is unhelpful at best.
Saying that a new bad idea is a bad idea is helpful because people can stop wasting time and money and ideally it would prevent us from making the same or similar mistakes over and over again. And if you read carefully you'll see I also explained why the idea is bad and provided both superior alternatives and advice that could be used to ensure that future plans would be better. Polygnotus (talk) 03:37, 20 June 2025 (UTC)[reply]
I did not find your explanations convincing, especially as part of it seemed to rely on there not being any hypothesis. The advice going forward was also quite generic. We don't have an "old well-known solution" here. Nobody has dismissed all ideas that aren't "new". If I was to start somewhere my thinking is that a good part of the issue may be "known", and that the WMF should be doing way more regarding monitoring and evaluating affiliate actions to figure out what is "known". CMD (talk) 03:44, 20 June 2025 (UTC)[reply]
@Chipmunkdavis I did not find your explanations convincing I can explain stuff, but I can't understand it for you. We don't have an "old well-known solution" here. Yes we do, and I mentioned it already. Nobody has dismissed all ideas that aren't "new". See straw man. Polygnotus (talk) 03:48, 20 June 2025 (UTC)[reply]
It's not a strawman, it's a direct reply to your statement immediately above. CMD (talk) 03:50, 20 June 2025 (UTC)[reply]
@Chipmunkdavis Compare Nobody has dismissed all ideas that aren't "new" with my comment. Polygnotus (talk) 03:52, 20 June 2025 (UTC)[reply]
Is the underlying assumption here that I did not do that when actually writing the reply? "Dismissing all ideas that aren't "new" is unhelpful"->"Nobody has dismissed all ideas that aren't "new"" is almost as close as can be. If the discussion is going to be claims that a direct reply is a strawman coupled with swipes about understanding, then it is not going to be lead to any productive outcome. CMD (talk) 03:58, 20 June 2025 (UTC)[reply]
@Chipmunkdavis I do not know what you do or don't do. I do not work at one of those 3 letter agencies and therefore all I know about you is what you have written on your userpage, which is not much. Perhaps we both like chipmunks? You seem to interpret the sentence Dismissing all ideas that aren't "new" is unhelpful at best. as "You are dismissing all ideas that aren't "new" which is unhelpful at best." but that was not the intended meaning. If it was I would've written that. In my experience most goodfaith people who disagree with me either misunderstand me or do not have (access to) the same information. Especially in cases like this, where it is unlikely that goodfaith people have wildly diverging opinions. Polygnotus (talk) 04:04, 20 June 2025 (UTC)[reply]
I interpreted "Dismissing all ideas that aren't "new" is unhelpful at best" as being related to something written prior in the conversation, but not necessarily by me ("You"). My reply "Nobody" was a general reference to all participants of the conversation, not just my comments. I don't think the Roblox experiment will be successful either, but it is relatively small, and does not impede editing or the direct experience of Wikipedia. If I had a better idea that fits the mandate of the Future Audiences team, I would raise it with them. Alas, I do not and right now only have my critical comments about the inherent conflict in their core findings and my related former comment about how their risk assessments have a substantial gap. I don't think either of these would impact the Roblox experiment anyway, and am quite happy for WMF to run relatively safe experiments even if they fail. (My shameful secret is that I have no unique affinity for chipmunks, as inherently valuable as they are, I'm simply stuck in decades of path dependency.) CMD (talk) 04:13, 20 June 2025 (UTC)[reply]
@Chipmunkdavis Are you familiar with Minecraft's redstone? The kinda kids who built computers out of them are the kind we want. But they'll probably already know of Wikipedia. I strongly believe that focusing on user retention makes more sense than focusing on user acquisition at this point.
Cheek pouch says: The cheek pouches of chipmunks can reach the size of their body when full. Polygnotus (talk) 04:19, 20 June 2025 (UTC)[reply]
I hope we can establish the casual redstoners who just built a door as well as the ones who run Pokemon in Minecraft. I find that cheek pouch statement hard to believe. CMD (talk) 05:23, 20 June 2025 (UTC)[reply]
@Chipmunkdavis Same. Cheek_pouch#Chipmunks lists 3 refs. Polygnotus (talk) 05:55, 20 June 2025 (UTC)[reply]
In marketing speak, there are brand awareness campaigns and remarketing campaigns. Its primary utility, which is to maintain the brand awareness, which to many people would seem inefficient as it is typically more spray (for awareness) than pray (for returns). As a brand awareness campaign, it is a long shot, but if a few years down the road and some new editors go 'yeah, Roblox! There was that Wikipedia game. I played that.' we know it had done it's work. For the efficiency that you sought, it would usually be remarketing campaigns where the marketers know that what audience to tap on, and what marketing message to design for (i.e. remember the Wikipedia game in Roblox? Here's how you can contribute to Wikipedia.). There is no guarantee that the older kids know Wikipedia in the same homogeneous manner(s) than that of the brand awareness campaigns. – robertsky (talk) 06:38, 20 June 2025 (UTC)[reply]
it doesn't whitewash diddly squat. jp×g🗯️ 06:02, 7 July 2025 (UTC)[reply]
@JPxG Not sure what you mean. If X commits copyright infringement of Y's book, by publishing the exact same text without permission, Y can go to a court and get X convicted of copyright infringement.
If X trains an AI model on 100.000 books, including the book written by Y, Y cannot go to a court and get X convicted of copyright infringement. So the copyright infringement has been whitewashed (made untraceable). Hope that helps. Polygnotus (talk) 06:16, 7 July 2025 (UTC)[reply]
Because it didn't occur? jp×g🗯️ 18:29, 8 July 2025 (UTC)[reply]
@JPxG It was in response to Sohom. Sohom wrote: Also this is explicitly important thing to do since more and more companies keep summarizing our info and conveniently forget to link to us decreasing the ability to convert folks into editors.. So my reaction is in response to that, and not about this WMF/Roblox thing. Polygnotus (talk) 18:32, 8 July 2025 (UTC)[reply]
It's so sad to see the reputation of Wikipedia, built over so many years by volunteers working every day, squandered by the WMF's bad decisions without even consulting the community Ita140188 (talk) 12:27, 18 June 2025 (UTC)[reply]
citation needed Donald Albury 13:22, 18 June 2025 (UTC)[reply]
yeah its not like Wikipedia has a great reputation. Polygnotus (talk) 16:10, 19 June 2025 (UTC)[reply]
Would love to see proof of our reputation being tarnished in any way by this. This roblox game has literally nothing to do with the editing process over here yet people are treating it like a thermonuclear bomb. Its a silly kids game. Thats it. Its not that deep. JackFromWisconsin (talk | contribs) 04:07, 20 June 2025 (UTC)[reply]
@MPinchuk (WMF): Great job! Any chance the game will be open-source?
Roblox has a lot of young people who also enjoy learning to code. Since the WMF isn't making the game for profit, you might end up with a competitive advantage by allowing the same people who like the game to contribute to it.
For the record, I do not care if generative AI is used to create cover art for the game. Chess (talk) (please mention me on reply) 22:26, 19 June 2025 (UTC)[reply]
Chess: Thanks for asking! Everything we produce is open source. Please see this GitLab repo. Johan (WMF) (talk) 12:05, 23 June 2025 (UTC)[reply]
I am on Roblox, and I'm currently on a 17 day edit streak and well on my way to EC. I think, yeah, we should have this game, and it should be about building things, and others can edit your builds, like here! Starfall2015 let's talk profile 08:04, 24 June 2025 (UTC)[reply]
Hi Starfall2015, if you have ideas for how the game could be built further, I'm sure they would welcome your thoughts at meta:Talk:Future Audiences/Roblox game. CMD (talk) 09:12, 24 June 2025 (UTC)[reply]
  • A lot the comments here are quite negative and insistent, so I think I ought to say that I don't really care if you guys slop an image for some Roblox game. Who cares? Has anyone in this thread actually volunteered to make a replacement image? Wikipedia has disproportionate representation of post-retirement college professors and stern librarians and elite programming wizards, which is great for basically every encyclopedic pursuit, but I don't think we are really subject matter experts on skibidi ohio sigma mewmaxxing to rizz quirked up aoomer shawties, or whatever the hell it is teens do on roblox. jp×g🗯️ 06:09, 7 July 2025 (UTC)[reply]
    That's because Wikipedia shouldn't do Roblox in the first place. This is supposed to be an encyclopedia not a bad imitation of Reddit or Tiktok Ita140188 (talk) 07:53, 7 July 2025 (UTC)[reply]
    Roblox is not part of Wikipedia. It is a separate website -- hope this helps. jp×g🗯️ 18:19, 8 July 2025 (UTC)[reply]

Public consultation about Wikinews

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Hot from the wikimedia-l mailing list, there is a public consultation about Wikinews on going until 27 July 2025 on metawiki which may concern Wikipedias. Wikinews is one of the least active projects around and the Sister Projects Task Force is recommending a community evaluation of the project. One of the proposed options on winding up Wikinews is to merge Wikinews into the respective language Wikipedia, possibly into a new namespace. – robertsky (talk) 16:15, 27 June 2025 (UTC)[reply]

WMF English banner fundraising campaign 2025 - community collaboration starting now

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Dear all,

We would like to share with you the community collaboration page around the WMF English fundraising banner campaign 2025. This page is for volunteers to learn about fundraising and share ideas for how we can improve the 2025 English fundraising campaign together. On this page you'll have messaging examples and spaces for collaboration, where you can share your ideas.

The fundraising banner pre-tests phase on English Wikipedia starts in mid-July, using messaging from the last campaigns. We will regularly update the collaboration page with new messaging ideas, updates on testing, and campaign plans as we prepare for the main campaign that will launch at the end of November.

Generally, during the pre-tests and the campaign, you can contact us:

Best wishes, JBrungs (WMF) (talk) 12:13, 1 July 2025 (UTC)[reply]

Wikimedia Foundation Bulletin 2025 Issue 12

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MediaWiki message delivery 19:08, 1 July 2025 (UTC)[reply]

Information Page About U4C

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Maybe this isn't a right place to ask, because maybe this isn't considered a WMF question, but a Wikimedia question or something. Is there an information page about the U4C? In particular, is there a list of cases decided by the U4C, just as I can look at cases decided by the English Wikipedia ArbCom? I assume that that information is somewhere on Meta, but I don't know where to start looking on Meta. Sometimes there is more than one right place to ask a question. If this isn't a right place to ask, is it a right place to ask where to ask? Robert McClenon (talk) 03:38, 9 July 2025 (UTC)[reply]

I spent a couple minutes just now poking around meta:Universal Code of Conduct/Coordinating Committee, and I couldn't find a "list of cases" page. So this is a good question and I look forward to hearing the response. –Novem Linguae (talk) 03:49, 9 July 2025 (UTC)[reply]
meta:Universal Code of Conduct/Coordinating Committee/Cases * Pppery * it has begun... 03:52, 9 July 2025 (UTC)[reply]
Thanks. My eyes checked the body text, the sidebar, and the navbar, but completely missed the tabs. –Novem Linguae (talk) 04:03, 9 July 2025 (UTC)[reply]
Some questions have answers. Thank you, @Novem Linguae and Pppery: . Robert McClenon (talk) 04:28, 9 July 2025 (UTC)[reply]

ToneCheck updates!

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Hello everyone!

Last week, a summary of ongoing discussions over ToneCheck was published at Wikipedia talk:Edit check/Tone Check#Summary of discussions so far. While many participants in previous discussions have already been pinged there, it can be a good opportunity for new folks to dive in, if you are interested in learning about the current development status and giving feedback on the direction the feature is taking.

Feel free to participate on the discussion page there! Chaotic Enby (talk · contribs) 08:19, 9 July 2025 (UTC)[reply]

Wikimedia Foundation Bulletin 2025 Issue 13

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MediaWiki message delivery 18:54, 15 July 2025 (UTC)[reply]